Chronicles of Krynn MUD
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RACES OF KRYNN

Basic Races

Baaz Draconian

Race Size : MediumAbility Modifiers: Str +2 Con +1Feats: draconian bite, baaz draconian scales, draconian disease immunity, draconian gallop, draconic devotion, draconian controlled fall, baaz death throes, ultravision
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gnome

Gnomes

Race Size : SmallAbility Modifiers: Con +2 Int +2 Wis -2Feats: tinker, artificer's lore, focused tinkering, illusion affinity, resistance to illusions, combat training vs giants, low light vision
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Goblin

Race Size : SmallAbility Modifiers: Str -2 Con +2 Dex +4 Cha -2 Feats: fury of the small, stubborn mind, fast movement, nimble escape, ultravision
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Gully Dwarf

Race Size : SmallAbility Modifiers: Con +4 Int -4 Dex +4 Cha -4 Feats: grubby, cowardly, pitiable, survival instinct, hardiness, stability, poison resist, ultravision
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half-elf

Half-Elf

Race Size : MediumAbility Modifiers: Cha +2Feats: resistance to enchantments, keen senses, adaptability, half blood, weapon proficiency - elves, low light vision.
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hill dwarf

Hill Dwarf

Race Size : MediumAbility Modifiers: Con +2 Wis +1 Feats: weapon proficiency - dwarf, encumbered resilience, hill dwarf toughness, combat training vs giants, hardiness, stability, poison resist, ultravision
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Hobgoblin

Race Size : MediumAbility Modifiers: Con +2 Dex +1 Feats: fortune of the many, authoritative, stubborn mind, hobgoblin racial adjustment, ultravision
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human

Human

Race Size : MediumAbility Modifiers: Additional stat point during creationFeats: skilled, quick to master
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kagonesti-elf

Kagonesti Elf

Race Size : MediumAbility Modifiers: Str +1 Dex +2 Feats: mask of the wild, kagonesti elf fleetness, resistance to enchantments, keen senses, sleep enchantment immunity, weapon proficiency - elves, low light vision
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kender

Kender

Race Size : SmallAbility Modifiers: Str -2 Wis -2 Dex +2 Feats: kender fearlessness, kender taunt, kender borrowing, skill skill mods, kender hoopak proficiency, low light vision
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minotaur

Minotaur

Race Size : MediumAbility Modifiers: Str +4 Int -2 Dex -2Feats: minotaur gore, seafaring, minotaur toughness, tough hide, low light vision
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mountain-dwarf

Mountain Dwarf

Race Size : MediumAbility Modifiers: Str +2 Con +2 Feats: Weapon proficiency - dwarf, encumbered resilience, medium armor proficiency, light armor proficiency, dwarven armor training, combat training vs giants, hardiness, stability, poison resist, ultravision
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qualinesti-elf

Qualinesti Elf

Race Size : MediumAbility Modifiers: Wis +1 Dex +2 Feats: lunar magic, bathed in moonlight, resistance to enchantments, keen senses, sleep enchantment immunity, weapon proficiency - elves, low light vision
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silvanesti-elf

Silvanesti Elf

Race Size : MediumAbility Modifiers: Int +1 Dex +2Feats: silvanesti elf linguist, silvanesti elf cantrip, resistance to enchantments, keen senses, sleep enchantment immunity, weapon proficiency - elves, low light vision
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Advanced Races

Bozak Draconian

Race Size : MediumAbility Modifiers: Str +2 Int +2 Cha +2 Feats: bozak lightning discharge, bozak spellcasting, draconian spell resistance, draconian bite, bozak draconian scales, draconian disease immunity, draconian gallop, draconic devotion, draconian controlled fall, bozak death throes, ultravision
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Kapak Draconian

Race Size : MediumAbility Modifiers: Str +6 Con +4 Int +2 Wis +2 Dex +4 Cha +4 Feats: draconian spell resistance, apply poison, sneak attack, kapak saliva, draconian bite, kapak draconian scales, draconian disease immunity, draconian gallop, draconic devotion, draconian controlled fall, kapak death throes, ultravision
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lich

Lich

Race Size : MediumAbility Modifiers: Con +2 Int +6 Wis +2 Dex +2 Cha +6 Feats: immune to cold, immune to electricity, lich fear, lich rejuvenation, lich touch, lich damage resist, lich spell resist, hardy, vital, ultravision, armor skin, improved unarmed strike, unarmed strike
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vampire

Vampire

Race Size : MediumAbility Modifiers: Str +6 Con +4 Int +2 Wis +2 Dex +4 Cha +4 Feats: hardy, vital, skill bonuses, spider climb, gaseous form, shapechange, energy drain, domination, create vampire spawn, children of the night, blood drain, weaknesses, fast healing, energy resistance, damage reduction, natural armor, toughness, lightning reflexes, improved initiative, dodge, combat reflexes, alertness
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