We’ve spent the majority of our efforts post-launch thus far in fixing bugs and adding quality of life improvements, including fleshing out our main starting city, Palanthas, more. Check the list for more info:
- Fixed bugs with fast healing and hp regen modifiers.
- If you are riding a mount who is flying or levitating, you benefit from the same for movement purposes.
- Fixed blocker flags all defaulting to block east.
- Added block evil, neutral and good flags.
- Added unstuck command.
- Fixed ital strike.
- Fixed a problem with spells command when recently gained a level in a non-spellcasting class.
- Improved supplyorder rewards and limited them to 10 per real 24 day. Resets at server midnight.
- Reduced mobile spell damage.
- Fixed a bug with virtual bag item duplicating.
- Made the @ symbol on its own line an additional way to save text in the text editor, in additon to /s
- Added dragonlance regions.
- Reduced duration on ability score paralysis (when an ability scorfe drop below 1)
- Reduced duration on all paralysis and stun spells and effects to be more manageable in combat. Many were essentially a death sentence because they lasted so long.
- Fixed a number of creature summoning type spells.
- Fixed issue with concealing amorpha not being able to target another creature when using sufficient augment psp.
- Fixed mountain dwarf (dragonlance) racial strength modifier from +1 to +2.
- Adjusted fast travel durations.
- Fixed channel energy for inquisitors and blackguards.
- Added a new sail location: Northern Ergoth Trade Road. Currently only leads to the Fire Giant Keep Zone just added.
- Connected Fire Giant Keep zone. Levels 25-30. Located in Northern Ergoth.
- Container objects (ie. backpacks) are currently disabled until the bug where their contents getting deleted sometimes, is fixed. Until then, please use our virtual bag system. See HELP BAGS. Max No. of carried items has been increased to 1,000 in the interim.
- Fireside Tavern zone fully converted. Lvls 18-25. Located off the new sea road between Solace and the New Sea Docks in Abanasinia. Carriage Locale in Abanasinia region as well.
- Cultists of Morgion zone fully converted. Lvls 18-25. Located just off the path between wenfyr mansion and vingaard keep, south of palanthas.
- Fixed a bug where random treasure items would stack in a shop list if they’re the same type. Eg. 3 random treasure half plate legs would show up as only the first one’s description with a quantity of 3. Now they will all show up separately.
- Fixed a bug where sometimes inventory virtual bags would duplicate their contents.
- fixed the prerequisites for vital strike, improved vital strike and greater vital strike.
- fixed a bug that prevented players from levelling sometimes.
- coded a fix so that base attack bonus is correctly calculated when determining number of attacks per round. Characters already over level 20 will not be affected by this change unless they respec.
- Changed the quest and zone text in the Bethel Island quests to target fishermen instead of shueball players (kids).
- Overland flight now works. Please see HELP OVERLAND FLIGHT for a disclaimer on travel times with this spell.
- Arcane spellcasting requirements or prestige classes will now include summoner class
- Fixed toggling auto-prep on rest option in prefedit
- fixed a message on siphon might so that a partial resist will show as partial not the same as if fully resisted.
- fixed a bug with picking locks so you need at least one rank in disable device to be able to pick locks
- fixed a few shops in palanthas that stopped working
- Crafting kits now sold in the Crafting Guild in Palanthas.
- Characters now start with a crafting kit in their backpack.
- Fixed a bug with crafting stations. Reverted to using crafting kits (hand held) New character start with one in their pack, and the crafting guild in Palanthas sells them.
- Added a crafting area west of the Palanthas bank on Center Street.
- Added a music instrument shop on market street in Palanthas
- Added a mercenary shop on market street
- Added bonus exp when grouping with other players. equal to +10% for each group member (minimum 2)
- summoners are now considered arcane spellcasters for certain feats, and blackguards are also for divine spellcasting feats.
- Kender now get +2 to damage when wielding a hoopak to offset their size penalty
- fixed spells: holy weapon, unholy weapon, continual flame, globe of light
- fixed geniekind spell
- Fixed summon mount and communal summon mount spells
- Infravision now let’s you see fully at night if outside.
- Fixed ghost wolf spell.
- Max number of items that can be carried now shows in score.
- Increased the base number of items a person can carry by 10.
- casting spells in combat will now yield experience gains.
- added recall potions for sanction and solace sold in the respective cities. Teniqua in Sanction and Mordeth in Solace.
- fixed a bug where quest mob kills wouldn’t count if killed by a charmie or other group member.
- Added recall potions in the wizard academy shop in Palanthas.
- temporarily disabled blocker mobs until we can fix them
- Fixed a bug where summoners using call eidolon would crash the mud if they haven’t set custom descriptions for their eidolon.
- Fixed a bug where some spellcaster classes would cause a crash when resting.