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Class Name : knight of the skull
Prestige Class? : Yes
Maximum Levels : 10
Unlock Cost : 5000 Account XP
BAB Progression : Medium
Hitpoint Gain : 5-10 plus constitution bonus
Movement Gain : 0-1
Training Sessions: 2 plus Intelligence Mod (4x this value at 1st level)
Epic Feat Prog : Gain an epic feat every 0 levels
Class in Game? : Yes
Prestige Spell : +1 divine caster level per knight of the skull level.
Primary Attribute: Str for melee combat, Con/Dex for survivability, Wis for spellcasting.
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Willpower Save Progression: Good
Fortitude Save Progression: Good
Reflex Save Progression : Poor
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Class Skills: Religion, Perception, Medicine, Intimidate, Concentration, Spellcraft, Discipline, Arcana, Ride, History, Persuasion, Handle Animal, Insight, Nature, Linguistics
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Prerequisites : Has Divine Any (circle) 3 spells, iron will, alertness, 4 ranks in Arcana, knight of the lily level 1, Min. BAB +3
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Description : The Order of the Skull is the clerical branch of the Knights of Takhisis, who wield both weapons and divine magic when they wade into battle. Skull Knights utilize their magic for healing, gathering intelligence and also managing internal affairs within the knighthood. The Knights of the Skull often serve as diplomats and advisors in the courts of many rulers, or sometimes as the internal police within the knighthood, reporting the infractions of their fellow knights, back to their superiors. They were originally powerful clerics who drew divine magic from their goddess Takhisis. They are wholly dedicated to their goddess, but at the same time revered Zeboim. Skull Knights will be more inclined to take Black Dragons as their mounts, rather than Blue Dragons.
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Level: 1, smite good, detect good, aura of evil
Level: 2, unholy resilience
Level: 3, heart of truth
Level: 4, smite good
Level: 5, channel energy
Level: 6, heart of truth, smite good
Level: 8, smite good, aura of the vision
Level: 9, heart of truth
Level: 10, smite good, favor of darkness